M103A3

M103 Heavy tank for a larger project I'm working on. 40K tris for the whole mesh, Turret and Chassis on separate 4K texture maps, and the wheels, equipment and infrared lamp on their own separate 2K maps to be reused on other vehicles later down the road. And decided to give the new Unreal 5 engine some love, and rendered a scene out in it using Quixel Mega Scan Assets for the environment.